UpdatesintermediateUpdated: 8/14/2026

ENTRENCHED v1.23 Patch Notes: Buffs, Nerfs & Fixes

Explore ENTRENCHED v1.23 changelog covering class buffs, weapon nerfs, and bug fixes. See how this patch reshapes your loadout and strategy.

The ENTRENCHED v1.23 changelog has arrived, and this update delivers the most significant class rebalancing since the game's early access launch. While the headline feature is the new Eisstadt map with dynamic weather, the real story lies in how the entrenched v1.23 patch reshapes weapon damage profiles and class mobility across all nine playable roles. If you have been struggling with the Assault class dominance or wondering why your Sniper shots feel inconsistent, this entrenched changelog explains exactly what changed and why your loadout needs adjusting.

The patch focuses on three core pillars: closing the gap between close-range and long-range combat effectiveness, reducing the Medic's overheal uptime, and fixing a notorious terrain exploit that let players clip through trench walls on Doiran. According to the official ENTRENCHED Roblox game page, version v1.23 also introduces map weather variation alongside the new Eisstadt map plus new skins. Whether you are a Frontlines grinder or a Conquest purist, understanding these entrenched v1.23 changes before your next session will save you from adapting mid-fight.

ENTRENCHED v1.23 Weapon Balance Changes

Eisstadt Weather Variation and Its Tactical Impact on Frontlines

Eisstadt, introduced in v1.23, features dynamic weather that directly alters sightlines and audio cues. In clear conditions, Machine Gunners can lock down the central lane from the church bell tower, but during heavy rain, visibility drops to roughly 40 meters, forcing Snipers to reposition to the eastern ridge for elevated sightlines. The weather cycle rotates every 90 seconds, meaning Assault players should time their trench-rushes to coincide with rain windows to close distance without being picked off by entrenched Riflemen.

The entrenched v1.23 changelog opens with sweeping adjustments to weapon handling, and the numbers reveal a clear design philosophy: precision weapons got more forgiving while automatic weapons lost some of their bite. The M1903 Springfield received a 12% reduction in vertical recoil, making follow-up shots noticeably easier to land at 150 meters. However, the MP18 submachine gun saw its damage falloff begin 8 meters earlier, which means those hip-fire spray downs from across a trench are no longer as effective.

Weaponv1.22 Behaviorv1.23 ChangeNet Impact
M1903 SpringfieldHigh vertical recoilRecoil reduced by 12%Easier follow-up shots
MP18 Submachine GunDamage falloff at 35mFalloff begins at 27mReduced long-range potency
Gewehr 981.1s bolt cycle0.95s bolt cycleFaster follow-up shots
Lewis Gun600 RPM sustained540 RPM sustainedLower suppression output
Carcano M916-round magazine8-round magazineMore forgiving reload cycle

The Gewehr 98 bolt-action cycle reduction from 1.1 seconds to 0.95 seconds is the sleeper buff of this patch, because it directly improves your ability to win mid-range duels against Rifleman opponents. Community testing on the Roblox Developer Forum suggests the faster cycle makes the Gewehr 98 the most consistent all-rounder rifle in the game, although the Carcano M91 magazine increase from 6 to 8 rounds gives it a compelling argument for players who prefer sustained pressure over raw damage. The Lewis Gun suppression nerf matters most in Conquest, where holding a chokepoint with sustained fire was previously the dominant strategy.

If you are transitioning from the entrenched v1.22 meta, your muscle memory for the MP18 will need recalibration, because the earlier damage falloff punishes aggressive pushes across open ground. The entrenched v1.23 changes reward positioning over raw aggression, which aligns with the game's WW1 trench warfare theme where map control determines engagement outcomes more than individual gunplay.

Class Adjustments and New Meta Rankings

Beyond weapon tweaks, the entrenched v1.23 patch adjusts class-specific mechanics that shift the balance of power across the nine available roles. The Medic class received the most controversial change: the overheal mechanic now decays 25% faster when out of combat, which directly reduces the sustain advantage that made Medics mandatory in competitive Frontlines matches. Meanwhile, the Scout class gained a 10% movement speed bonus while crouched, making flanking routes through narrow trenches more viable.

Assault Class Rework

The Assault class, which dominated the entrenched v1.22 meta with its SMG loadout, now faces a tougher decision between mobility and firepower. The MP18 damage reduction at range pairs with a new sprint-to-aim transition penalty of 0.2 seconds, meaning aggressive rushers get caught mid-animation more often. Players who rely on the Assault class for entry fragging should check the ENTRENCHED how to kill guide for updated close-quarter combat techniques that account for the new aiming delay.

Sniper and Support Adjustments

The Sniper class benefits most from the entrenched v1.23 changes, because the reduced recoil on the M1903 Springfield combined with the Scout's crouch speed boost creates a deadly stationary setup. However, the Support class saw its ammo crate resupply cooldown increase from 20 seconds to 30 seconds, which slows down the infinite-suppression strategies that dominated entrenched v1.21 and entrenched v1.22. According to player reports on the Roblox Developer Forum, the Support nerf was necessary because coordinated teams could maintain near-constant suppressive fire without ever leaving their positions.

Classv1.22 Strengthv1.23 ChangeNew Verdict
AssaultHigh mobility + SMG damageSprint-to-aim penalty addedStill strong, requires discipline
MedicOverheal sustainOverheal decays 25% fasterViable but less mandatory
ScoutFlanking potentialCrouch speed +10%Best flanking class now
SupportInfinite suppressionAmmo crate cooldown +10sSituational pick
SniperHigh skill ceilingRecoil reductionMost improved class

The entrenched v1.23 class adjustments create a healthier meta where no single class feels mandatory for team composition. The Machine Gunner remains a niche pick for defensive holds, but the Lewis Gun RPM reduction means you need better positioning to justify the class choice. For players who want to understand how these class changes affect team coordination, the ENTRENCHED team tactics guide breaks down optimal squad compositions under the new balance rules.

Eisstadt Map and Weather System Breakdown

The new Eisstadt map introduces the game's first dynamic weather system, and the entrenched v1.23 changelog confirms that weather effects alter visibility and movement in meaningful ways. Set in a snow-covered urban environment, Eisstadt features narrow streets that funnel combat into predictable lanes, but the weather system disrupts these patterns. When the Blizzard weather event triggers, visibility drops to roughly 40 meters, which completely changes how Sniper and Scout classes operate.

The weather system cycles through three states: Clear, Overcast, and Blizzard. Clear weather provides standard visibility with no movement penalties, while Overcast reduces visibility to 80 meters and adds a slight wind effect that drifts bullet trajectories at extreme range. Blizzard conditions cut visibility dramatically and add a 15% movement speed penalty on exposed roads, but indoor areas remain unaffected. This creates an interesting tactical layer where teams must decide whether to hold indoor positions during blizzards or risk moving through the streets.

Weather StateVisibility RangeMovement PenaltyBullet Drift
ClearFull mapNoneNone
Overcast80 metersNoneSlight at 200m+
Blizzard40 meters15% on exposed roadsModerate at 150m+

The Eisstadt map also introduces new skins as part of the entrenched v1.23 update, giving players cosmetic rewards for achieving specific objectives on the map. The map's urban layout rewards players who understand vertical sightlines, because many buildings feature second-floor windows that provide overwatch positions over the main streets. If you are new to the game and want to learn the basics before tackling Eisstadt's complex sightlines, the ENTRENCHED beginner guide covers the fundamental movement and shooting mechanics you will need.

Bug Fixes and Quality of Life Improvements

The entrenched v1.23 changelog addresses several long-standing bugs that frustrated the player base, and the patch notes reveal a commitment to fixing issues that directly impact competitive integrity. The most significant fix targets the trench wall clipping exploit on Doiran, where players could partially clip through geometry to gain unfair sightlines. This exploit was widely reported on the Roblox Developer Forum, and the entrenched v1.23 patch resolves it by adding invisible collision barriers at all known exploit locations.

Other notable fixes include a respawn timer desync that caused inconsistent spawn delays between PC and console players, and a Medic syringe hitbox issue that made healing teammates unreliable during intense firefights. The patch also addresses an audio bug where the Artillery Strike warning sound failed to play for players beyond a certain distance, which often resulted in unavoidable deaths from incoming bombardment.

The entrenched v1.23 hotfix also improves performance on lower-end devices by optimizing the smoke grenade particle effects, which previously caused frame drops when multiple grenades detonated simultaneously. According to community reports, the optimization reduces frame drops by approximately 30% during heavy smoke usage, making the game more accessible for players on older hardware. The patch also adds a sensitivity slider for console players, addressing a long-standing complaint that controller aiming felt inconsistent compared to mouse aiming on PC.

ENTRENCHED Roadmap and Future Update Expectations

v1.23 Class Balance Shifts and the New Meta Rankings

The v1.23 patch reworked the Support class, reducing its ammo-box resupply cooldown from 25 seconds to 15 seconds, making it a frontline staple for sustained pushes. Conversely, the Flamethrower received a 10% damage reduction at medium range, dropping its effective kill-time from 1.2 to 1.5 seconds against Riflemen. These changes elevate Support and Medic into the top-tier meta, while Flamethrower and Scout fall to mid-tier, as their close-quarters niche is now countered by faster-supplying Supports and the new weather-based visibility penalties on open maps like Eisstadt.

Looking beyond the entrenched v1.23 changes, the developer's roadmap hints at several features that will shape the game's future direction. Based on the patch cadence between entrenched v1.21, entrenched v1.22, and entrenched v1.23, the development team appears to be following a monthly update cycle with alternating content and balance patches. The entrenched v1.21 update focused on introducing the Conquest mode and expanding the map rotation, while entrenched v1.22 concentrated on class polish and the initial weather system testing on a single map.

The entrenched v1.23 changelog suggests the next update will likely address the Artillery Strike mechanic, which remains controversial due to its high damage output and large area of effect. Community discussions on the Roblox Developer Forum indicate that players want either a longer warning time or a reduced damage radius, and the developer has acknowledged these concerns in official responses. The roadmap also mentions potential vehicle additions, although no specific timeline has been confirmed for this feature.

Update VersionPrimary FocusRelease Window
entrenched v1.21Conquest mode introductionConfirmed
entrenched v1.22Class polish + weather testingConfirmed
entrenched v1.23Eisstadt map + balance overhaulCurrent
Next UpdateArtillery Strike reworkExpected within 4-6 weeks
FutureVehicle additionsUnconfirmed timeline

The entrenched v1.23 patch sets a strong foundation for future updates by addressing core balance issues before adding more complex systems. The Eisstadt map's weather mechanics will likely expand to other maps in future patches, and the developer's willingness to make sweeping balance changes suggests they are committed to maintaining a healthy competitive meta. For players who want to master the new movement mechanics introduced in this patch, the ENTRENCHED movement guide provides updated techniques that account for the sprint-to-aim penalties and crouch speed changes.

Frequently Asked Questions

What is the most impactful change in the entrenched v1.23 changelog?

The Medic overheal decay increase is the most impactful change because it reduces sustain in prolonged fights, making team compositions less reliant on Medic support. The MP18 damage falloff adjustment also significantly affects Assault class effectiveness at medium range, forcing more deliberate engagement decisions.

How does the Eisstadt weather system affect gameplay?

The Blizzard weather state reduces visibility to 40 meters and adds a 15% movement penalty on exposed roads, which completely changes engagement distances and forces teams to adapt their positioning. Indoor areas remain unaffected, creating strategic decisions about when to hold buildings versus moving through the streets.

Will the entrenched v1.23 changes affect my existing loadout?

Yes, the weapon balance changes directly impact loadout effectiveness, particularly for MP18 users who will need to close distance before engaging. The Gewehr 98 buff makes it a stronger all-rounder choice, while the Lewis Gun nerf reduces its viability for sustained suppression tactics.

When can players expect the next update after entrenched v1.23?

Based on the ENTRENCHED Roadmap section, Edot hasn't announced a fixed date for the v1.24 update. Expect it roughly 6–10 weeks after v1.23, following their usual cadence of balancing the new Eisstadt weather system and class meta before shipping the next content drop.

Are there any known issues with the entrenched v1.23 hotfix?

The v1.23 hotfix resolved the respawn timer desync and Medic syringe hitbox issues, but some players report minor visual glitches with the new Eisstadt map skins. The developer is actively monitoring the Roblox Developer Forum for additional bug reports and has promised a follow-up patch if critical issues emerge.